Hi, Folks:

As you probably know from my earlier posts, I’ve been working on a comprehensive writeup of all the Spire City characters.  To help make sense of them, I broke them into classes, races, and alignments.  Since this is Spire City, and not Dungeons and Dragons, the character classes are custom made for this setting.  There are other classes out there, but I’ve limited it so far to only what has been introduced in the series to date.  Here they are:

  1. Acrobat: A character who employs great speed, tumbles, rolls, and constant movement. This is usually used for fighting, climbing, free running, and other feats of great dexterity.
  2. Artifact Wielder: One who is much like a gadgeteer, but with magic, this is a character who employs the powers of a magic item or fetish.
  3. Assassin: A professional killer, usually brutal and effective.
  4. Classic Meta: Perhaps the best known of metas, this is a character who possesses metastrength, damage resistance, and flight.
  5. Cosmic Avenger: A character equipped to deal with the wars and trials of outer space and the greater universe.
  6. Disruptor: One who disrupts, deactivates, or steals another’s powers.
  7. Energy Worker: A character who projects beams of energy. Depending on the character, the energy might be sonic, or laser-based, or cold-based, etc.
  8. Gadgeteer: A character who relies on a gadget and its powers.
  9. Hunter: One who can track his target through seemingly impossible odds, often from the barest of trace evidence.
  10. Information Pinpoint: A character who can pinpoint the weakness or Achilles’ heal in another character, structure, machine, object, etc.
  11. Inventor: A visionary and builder with a cutting edge intellect, one often generations ahead of current cutting edge science.
  12. Living Torch: A character who is surrounded by flames or becomes flame, often with fire projection abilities.
  13. Mage: A master of the mystic arts who employs a variety of spells.
  14. Martial Artist: One who employs a weapon or martial art to great effect.
  15. Mecha: A robot piloted by someone inside.
  16. Metaspeedster: This is a character able to reach great, metahuman speeds.
  17. Mind Master: A character who excels at controlling or influencing other’s minds.
  18. Mystery Man: Old-school, sometimes themed vigilantes who work as street level avengers.
  19. Norm: The profession of any non-metahero.
  20. Powerhouse: A character who relies on his great strength and damage resistance.
  21. Psychic: A character who can use an assortment of psychic traits to great effect, abilities such as mind reading, remote viewing, prophesy, and so forth.
  22. Psychic Vampire: Characters who can drain the energy levels of another, perhaps even to the point of death.
  23. Reality Worker: One who manipulates the fabric or reality, sometimes in profound and confusing ways.
  24. Spy: A character who goes where they are not wanted to steal information important to others.
  25. Sysadmin: A character who oversees a computer network and coordinates the movements of one or more other characters.
  26. Tank-Man: A warrior who uses powered armor.
  27. Telekinetic: A character who telekinetically affects the behavior of matter at a distance.
  28. Trickster: One who defeats his foes through trickery, deception, and confusion.
  29. Winged Warrior: A winged flyer.

 

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