Posts Tagged ‘Angel’
Five Things:
1) We never hear Johnny’s thoughts or see what goes on inside his head. We’ve often said the strip is more about the people around Johnny Saturn than Johnny Saturn himself.
2) Pages that are framed in black are usually done so because the action is taking place underground, or because the point of view character is depressed.
3) The original black & white issue one appeared in grayscales. Then, it got colored, got an additional fourteen pages, and was repackaged as issues one and two of the regular color series.
4) In issue five, when the heroes are blasting the demonic Dr. Synn, Persephone (his daughter) joins in. Her power goes not to destroying the demon, however, but insuring that her father is safely disentangled from the demon that has possessed him.
5) In issue five, When Johnny Saturn draws the magic circle around Dr. Synn, few notice that the Angel of Noble Failures first whispers instructions into Johnny’s ear, and then empowers the circle that Johnny has drawn.
Hi, Folks:
Recently, a friend and I were talking about the different types of superheroes operating in Spire City, and I realized that there is a pretty wide spectrum. As a group, we call them meta-humans, but this isn’t all inclusive. I imagine I’ll return to this subject and flesh it out many time in the future. Here is the short list:
- Android: A robot that appears sufficiently human to easily pass for a human. Tara 5.0 is a prime example of an android.
- Cyborg: A human surgically augmented with scientific implants. Many of Dr. Wissenschaft’s mercenary soldiers are cyborgs.
- Gadgeteer: A human who invents or adopts gadgets of some sort to work as a vigilante. Tilt counts as a gadgeteer, as does Staff of Life, Captain Barometer, and Hyperspace.
- Mad Scientist: While technically norms, superhuman brilliance is arguably the most potent meta power. Combine this with mental illness (Dr. Synn) or amorality (Dr. Wissenschaft), and you have a foe not to be taken lightly.
- Mecha: A robot with an onboard human driver or pilot. The difference between a mechanaut and a mecha is often one of size; if the driver can wear it, he’s a mechanaut; if the device is large enough to be a vehicle, it is a mecha.
- Exonaut: These are normal humans who wear powered exoskeletons, wearable robots, or other similar costumes that scientifically augment their wearer. Examples would be Tactical and Deco. Mechanauts are sometimes also called human tanks and power armors. Non-powered armor, such as a bullet-proof vest, does not make someone a exonaut.
- Meta-human: Any person who is “more than human,” whatever the source of that power. Most of the superheroes and super villains in Spire City fall into this category. There are subgroups of meta-humans, such as Speedsters (Hotfoot, Celerity), Brutes (Alaric, Skorn), and Winged Wonders (Peregrine, Free Ranger).
- Mystery Man: Non-powered, themed vigilantes more common in the 1930’s through the 1950’s. Johnny Saturn I would be a good example of a classic mystery man.
- Norms: Within the meta community, standard humans are usually called Norms. Martial artists are still usually norms; if they adopt a theme and become vigilantes, they graduate to mystery men.
- Paranormal: This covers all humans (and other creatures/entities) that are magically based. A standard human adept in magic would be a paranormal, as would angels and demons and elementals. Examples include Persephone Synn Underhall, Norgiel the demon, and Turiel the angel. Many characters who are living avatars/embodiments of certain principles belong to this group, as do mythological humans (such as the late Musclebound, son of Hercules).
- Robot: Artificial scientific constructs. These often have humanoid shape, but they cannot pass for humans as can androids. A robot with a human pilot is a mecha. A good example of a robot would be the self-aware Oppression Wave.
- Zomborg: A clinically dead human that is surgically augmented and turned into a mindless cyborg. Dr. Wissenschaft regularly recycles his slain mercenaries and cyborgs into zomborgs.
By John Wilson of Graphic Content, on Comic Related on 10-29-08
Johnny Saturn
By John Wilson
Johnny Saturn issues #1-6, Scott and Benita Story, Story Studios LLC
This is a comic that defies characterization. Is it a superhero book? Definitely. Is it a fantasy book dealing with demigods, demons and angels? You bet. Is it an allegory of the common man’s struggle for justice? Sure. A cautionary tail that sometimes bad things must be done for the greater good? Without a doubt. Scott and Benita have crafted a story that is all these things and more.
The story follows Johnny Saturn, a street level non powered hero how does what he can and what he must to foil the activities of the evil Dr. Synn. Johnny is not a Meta human or powered in any way. His body is a map of the destruction he has physically suffered in his quest. Every bone in his body has been broken, some many times. He requires pills just to move. He does not suffer fools, especially super powered heroic ones that try to interfere with his work and is a firm believer in the ends justifying the means. Even death can not keep him from his tasks. Johnny is the classic street level hero. A Batman without the money and gadgets, The Shadow sans the mental manipulation, Daredevil with no radar sense. Just a man doing what he must because it must be done. And along the way, Johnny becomes a savior, an inspiration, a leader and punches out an angel! Who could ask for more?
The Storys tap into the iconography of superheroes and put their own unique spin to make them all their own. The Utopian is on the surface a hero in the Superman ideal, but scratching that surface shows a hero that sees himself above the common man in more than the obvious physical sense. From Johnny, The Utopian learns the true nature of hero and of sacrifice. On the surface the heroes that The Utopian leads are just an ad hoc Justice League, but they too have quirks and tweaks that push them beyond their surface iconography and make them special. This hurts all the more when many of them do not survive the story. We know little about these characters but we become connected. That is the earmark of great storytelling.
Scott Story’s artwork is an unmistakable draw to this story. In an era of over processed, over rendered and generally overblown art, it is refreshing to see line work and style that harkens back to the best days of the Silver Age. Scott infuses meaning in just a few lines and establishes mood and character for all his creations without having to beat the reader over the head with overblown visual trickery. He is an incredible talented colorist as well. His work is layered and vibrant without being gaudy. It is easy to see that this is a labor of love for both creators because that love is evident in every panel.
Thankfully, the story does not end with these six issues. The world of Johnny Saturn is alive and well in new adventures every Monday and Wednesday at www.scottstoryillustrator.com/johnnysaturn/. While there, make sure you check out every area of the site by these two stellar creators (no pun intended). They are every bit as eclectic as the world that they created.
